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Redesign · September 2026

Same games. New kit.

Football IQ has been redrawn end to end, in the app and on this site. It now reads like the score graphic on a match broadcast: a dark ground, condensed type, numbers you can take in at a glance, and one green kept for the things that matter.

Every game · iOS and the web · one design system

The Drop mid-round in the app: a Scorebug with the game's sticker reading Round 2 of 5 and 6 chips, four club tiles where three carry a red cross and Arsenal is green with a stack of six gold coins and a Safe chip.
The Drop, mid-round. Every outcome carries a shape as well as a colour.

A score graphic, not an arcade

The old look was neon green on black with a glow on everything, and it could have been any mobile game. Football already has a visual language of its own — the strip along the bottom of a live broadcast, condensed numerals on a scoreboard, flat blocks of colour on a team sheet — and none of it needs a glow.

So the system, which we call Matchday, holds itself to three things: one accent green, one typeface at three widths, and one graphic device that turns up everywhere.

The Scorebug

A strip whose lead segment is cut at ten degrees, the same angle as the italic in the wordmark. It carries the live numbers on the home screen, inside a game, on a result and on the leaderboard, so wherever you are, the numbers sit in the same place in the same shape. These are the real component, not pictures of it.

  • On the home screen

  • In a game

  • On a result

One family, three widths

Archivo: wide for reading, condensed for titles, extra-condensed black italic for the numbers you earned. Sizes are named roles rather than one-off values, and the app and the site work from the same list. Every sample is real interface copy.

ScoreExtra condensed black italic, 72px
4 clues
VerdictExtra condensed black italic, 34px
Solid.
Screen titleExtra condensed extra bold, 40px
Today
Section titleCondensed extra bold, 24px
Fixtures
QuestionSemibold, 20px
Which club did they play for?
BodyRegular, 15px
Trace the transfers. Name the player.
NumberCondensed extra bold, 22px, tabular
240
TagBold, 11px — the only capitals in the system
Pro

Five colours, five jobs

Green means go, right and you, and it is capped at about a tenth of any screen outside a game board. Gold is only ever something you earned, which is why nothing you can buy is gold.

  • #2EFC5DGreenGo, right, and you. The one button worth pressing, a correct answer, your own row.
  • #FFD23FGoldOnly things you earned: a perfect score, first place, the top staff grades, a long run.
  • #FF5C5CRedA wrong answer, and anything that undoes something.
  • #FFB020OrangeA near miss, a part-finished game, a streak with hours left on it.
  • #7CB7FFBlueA plain notice or a clue you chose to reveal. Never a score.

Everything else is neutral — four greys, one off-white and the near-black ground. Because nothing decorative is coloured, a colour on screen always means something.

Every game, drawn by hand

Every game has its own sticker, drawn as artwork rather than picked out of an icon set. The site uses the same drawings as the app, from one source, so they cannot drift apart. Most of them play in your browser; a few are app-only, and those are marked.

Before and after

Real screen captures, not mock-ups: the old design on the left, the same screen today on the right. Nothing has been restaged or redrawn — the only edit is a trim at the bottom edge, where a test advert sat.

App

The home screen

A dial, a progress bar and a purple banner became one Scorebug, one game to play next, and a list of the rest.

Before
The old app home screen: a dark card with a circular daily-goal dial reading 2 of 6, a games-completed bar, a purple Past Games banner and a Today's Challenges list.
After
The new app home screen: the title Today, a Scorebug reading 0 of 5 today and a 3 day streak, a notice of two games you haven't played, then an Up Next hero for Higher/Lower with one green Play button.

App

A result

A trophy badge and a shout in capitals became the score itself, at the size it deserves, with how you compared underneath.

Before
The old result sheet: a green disc holding a trophy icon, the word CORRECT in green capitals, a distribution chart, and four stacked buttons including Challenge a friend.
After
The new result sheet: a striped hero band with a Scorebug reading FT and Career Path, the score 4 clues in large green italic, the verdict Solid., then the distribution with your row marked You.

Website

The front page

A grid of statistics above the fold became today's actual game, playable from the first screen.

Before
The old website front page: a four-cell stat grid with icons, then the headline Prove Your Football IQ in condensed capitals above two pill buttons.
After
The new website front page: the headline Prove your Football IQ in large italic, then a Career Path board with the first club revealed and a green Play today's games button.

Website

Connections in the browser

Names set in small capitals became sentence case at a readable size, on tiles that press down onto a solid edge.

Before
The old Connections board: sixteen tiles of player names in small grey capitals, a row of four green dots for mistakes left, and a dimmed Submit button.
After
The new Connections board: a Scorebug reading 0 of 4 groups and 4 mistakes left, then sixteen tiles with player names in condensed sentence case at twice the size.

What changes when you play

A look is only worth changing if the games get easier to play. These are the rules the new design holds itself to, on both platforms.

  • You can read it

    Nothing meaningful is set below 13pt, and every size under 24pt still works when you turn text up to 200%. Titles wrap onto a second line rather than trailing off, and a player's name is never cut short.

  • Bigger things to press

    Every control is at least 44 by 44 points, with clear space around it. Buttons and answer tiles sit on a solid edge and drop onto it when pressed, so a tap has somewhere to land.

  • Layouts that reflow

    Turn text size up and the Scorebug goes to two rows, wide boards fall to two columns, and the buttons at the bottom stack full width. Nothing overlaps, and nothing quietly disappears.

  • One clear action per screen

    Green is rationed. There is one green button in view at a time and it is the thing to do next, which is also why a paywall never gets to be the brightest thing on the page.

  • Nothing moves unless you moved it

    No confetti, no glow, no animation looping in the corner while you think. The one celebration is a wipe across the Scorebug, and it holds still if your device asks for reduced motion.

  • Colour is never the only signal

    Right, close and wrong each carry a glyph as well as a colour, and the result is written out for screen readers. The board still reads if green and red look the same to you.

    • HenryCorrect
    • LjungbergOne away
    • PiresWrong

Get the app

The new design is on both, but your IQ, your streak, the full archive and the games you cannot play in a browser are all in the app.

Download on the App StorePlay in your browser